GK3 Designer Diaries - by Jane Jensen
These pages host the series of entries written by Jane Jensen for Gamespot at the time of the development of Gabriel Knight 3 - Blood of the Sacred, Blood of the Damned.
Entries
- October 14, 1997
The struggles and frustrations of a game designer.
- November 26, 1997
Jane works feverishly to finish the dialogue before the actors start recording the voices for the game.
- March 6, 1998
The GK3 team learns about the greater involvement of 3D graphics over 2D, from animations to sacrifices in the script.
- June 4, 1998
The art for the game is well under way, and the programming of the game engine is taking shape.
- August 21, 1998
Jane talks about recording the voice-over with Tim Curry (among others) and the reasons why the game has been pushed back to a 1999 release.
- December 7, 1998
In this entry, Jane discusses "real progress," the state of the engine, and new features.
- February 23, 1999
Jane Jensen gives an update on the status of the game.
Last update: October 24, 2007